The PARR Enhancement Manual is the Foundation of the
Sharpshooter/PARR Learning Program
Online Dice Control Library Examples
Pressure on the Dice Using
the 3-Finger Front Grip
From Users of the Online Dice Control Library
Doc,
I'm no engineer, but common sense and very basic physics will tell you that you cannot place 3 finger "equal pressure" across the front of both dice without causing a split to occur between the dice.
Simply put, if you are exerting equal force on the dice with a 3-Finger front grip, you should EXPECT the dice to split apart. This is why we recommend that you apply an inward force with the 2 outside fingers squeezing against the middle finger, but resting as lightly as is possible for you against the surface of the dice. The primary purpose of the 2 outside fingers in the 3 finger front is to provide a wide pivot line causing the 2 dice to rotate together at the same rate of backspin and stay together in flight.
The main problem users of the 1-finger front must prevent is a tendency of the dice to wobble in flight, due to the single curved pivot point causing their rotational motion (the tip of your middle finger).
Sharpshooter's comments would be that the 1-finger front has a "wobble problem". It is harder to keep the dice from wobbling in the air because you no longer have the stabilizing support of 3 points for the dice to begin rotating over. If you can control the in-flight wobble, you should be able to achieve very similar SRR's with both grips. However, the 3 finger front permits a scosh more control than the 1-finger one does.